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<h4 class="subsection" id="Copying-Deep-Structures"><span>6.9.4 Copying Deep Structures<a class="copiable-link" href="#Copying-Deep-Structures"> &para;</a></span></h4>
<p>The procedures for copying lists (see <a class="pxref" href="Lists.html">Lists</a>) only produce a flat
copy of the input list, and currently Guile does not even contain
procedures for copying vectors. The <code class="code">(ice-9 copy-tree)</code> module
contains a <code class="code">copy-tree</code> function that can be used for this purpose,
as it does not only copy the spine of a list, but also copies any pairs
in the cars of the input lists.
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<pre class="example-preformatted">(use-modules (ice-9 copy-tree))
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<dt class="deffn" id="index-copy_002dtree"><span class="category-def">Scheme Procedure: </span><span><strong class="def-name">copy-tree</strong> <var class="def-var-arguments">obj</var><a class="copiable-link" href="#index-copy_002dtree"> &para;</a></span></dt>
<dt class="deffnx def-cmd-deffn" id="index-scm_005fcopy_005ftree"><span class="category-def">C Function: </span><span><strong class="def-name">scm_copy_tree</strong> <var class="def-var-arguments">(obj)</var><a class="copiable-link" href="#index-scm_005fcopy_005ftree"> &para;</a></span></dt>
<dd><p>Recursively copy the data tree that is bound to <var class="var">obj</var>, and return
the new data structure. <code class="code">copy-tree</code> recurses down the
contents of both pairs and vectors (since both cons cells and vector
cells may point to arbitrary objects), and stops recursing when it hits
any other object.
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