78 lines
3.3 KiB
HTML
78 lines
3.3 KiB
HTML
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<!DOCTYPE html>
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<html>
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<!-- Created by GNU Texinfo 7.1, https://www.gnu.org/software/texinfo/ -->
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<!-- This manual documents Guile version 3.0.10.
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Copyright (C) 1996-1997, 2000-2005, 2009-2023 Free Software Foundation,
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Inc.
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Copyright (C) 2021 Maxime Devos
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Copyright (C) 2024 Tomas Volf
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Permission is granted to copy, distribute and/or modify this document
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under the terms of the GNU Free Documentation License, Version 1.3 or
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any later version published by the Free Software Foundation; with no
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Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A
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copy of the license is included in the section entitled "GNU Free
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Documentation License." -->
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<title>Memory Management (Guile Reference Manual)</title>
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<meta name="description" content="Memory Management (Guile Reference Manual)">
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<meta name="keywords" content="Memory Management (Guile Reference Manual)">
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<link href="index.html" rel="start" title="Top">
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<link href="Concept-Index.html" rel="index" title="Concept Index">
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<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
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<link href="API-Reference.html" rel="up" title="API Reference">
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<link href="Modules.html" rel="next" title="Modules">
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<link href="Read_002fLoad_002fEval_002fCompile.html" rel="prev" title="Read/Load/Eval/Compile">
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<link rel="stylesheet" type="text/css" href="https://www.gnu.org/software/gnulib/manual.css">
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<body lang="en">
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<div class="section-level-extent" id="Memory-Management">
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<div class="nav-panel">
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<p>
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Next: <a href="Modules.html" accesskey="n" rel="next">Modules</a>, Previous: <a href="Read_002fLoad_002fEval_002fCompile.html" accesskey="p" rel="prev">Reading and Evaluating Scheme Code</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html" title="Index" rel="index">Index</a>]</p>
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</div>
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<hr>
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<h3 class="section" id="Memory-Management-and-Garbage-Collection"><span>6.17 Memory Management and Garbage Collection<a class="copiable-link" href="#Memory-Management-and-Garbage-Collection"> ¶</a></span></h3>
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<p>Guile uses a <em class="emph">garbage collector</em> to manage most of its objects.
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While the garbage collector is designed to be mostly invisible, you
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sometimes need to interact with it explicitly.
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</p>
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<p>See <a class="ref" href="Garbage-Collection.html">Garbage Collection</a> for a general discussion of how garbage
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collection relates to using Guile from C.
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</p>
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<ul class="mini-toc">
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<li><a href="Garbage-Collection-Functions.html" accesskey="1">Function related to Garbage Collection</a></li>
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<li><a href="Memory-Blocks.html" accesskey="2">Memory Blocks</a></li>
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<li><a href="Weak-References.html" accesskey="3">Weak References</a></li>
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<li><a href="Guardians.html" accesskey="4">Guardians</a></li>
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</ul>
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</div>
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</body>
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</html>
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