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9.5 KiB
HTML
200 lines
9.5 KiB
HTML
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<!-- This manual documents Guile version 3.0.10.
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Copyright (C) 1996-1997, 2000-2005, 2009-2023 Free Software Foundation,
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Inc.
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Copyright (C) 2021 Maxime Devos
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Copyright (C) 2024 Tomas Volf
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Permission is granted to copy, distribute and/or modify this document
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<title>Parameters (Guile Reference Manual)</title>
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<link href="Concept-Index.html" rel="index" title="Concept Index">
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<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
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<link href="Control-Mechanisms.html" rel="up" title="Control Mechanisms">
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<link href="Handling-Errors.html" rel="next" title="Handling Errors">
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<body lang="en">
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<div class="subsection-level-extent" id="Parameters">
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<div class="nav-panel">
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<p>
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Next: <a href="Handling-Errors.html" accesskey="n" rel="next">How to Handle Errors</a>, Previous: <a href="Fluids-and-Dynamic-States.html" accesskey="p" rel="prev">Fluids and Dynamic States</a>, Up: <a href="Control-Mechanisms.html" accesskey="u" rel="up">Controlling the Flow of Program Execution</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html" title="Index" rel="index">Index</a>]</p>
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</div>
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<hr>
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<h4 class="subsection" id="Parameters-1"><span>6.11.12 Parameters<a class="copiable-link" href="#Parameters-1"> ¶</a></span></h4>
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<a class="index-entry-id" id="index-SRFI_002d39"></a>
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<a class="index-entry-id" id="index-parameter-object"></a>
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<a class="index-entry-id" id="index-Parameter"></a>
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<p>Parameters are Guile’s facility for dynamically bound variables.
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</p>
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<p>On the most basic level, a parameter object is a procedure. Calling it
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with no arguments returns its value. Calling it with one argument sets
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the value.
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</p>
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<div class="example">
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<pre class="example-preformatted">(define my-param (make-parameter 123))
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(my-param) ⇒ 123
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(my-param 456)
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(my-param) ⇒ 456
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</pre></div>
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<p>The <code class="code">parameterize</code> special form establishes new locations for
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parameters, those new locations having effect within the dynamic extent
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of the <code class="code">parameterize</code> body. Leaving restores the previous
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locations. Re-entering (through a saved continuation) will again use
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the new locations.
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</p>
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<div class="example">
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<pre class="example-preformatted">(parameterize ((my-param 789))
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(my-param)) ⇒ 789
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(my-param) ⇒ 456
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</pre></div>
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<p>Parameters are like dynamically bound variables in other Lisp dialects.
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They allow an application to establish parameter settings (as the name
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suggests) just for the execution of a particular bit of code, restoring
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when done. Examples of such parameters might be case-sensitivity for a
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search, or a prompt for user input.
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</p>
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<p>Global variables are not as good as parameter objects for this sort of
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thing. Changes to them are visible to all threads, but in Guile
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parameter object locations are per-thread, thereby truly limiting the
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effect of <code class="code">parameterize</code> to just its dynamic execution.
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</p>
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<p>Passing arguments to functions is thread-safe, but that soon becomes
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tedious when there’s more than a few or when they need to pass down
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through several layers of calls before reaching the point they should
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affect. Introducing a new setting to existing code is often easier with
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a parameter object than adding arguments.
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</p>
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<dl class="first-deffn">
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<dt class="deffn" id="index-make_002dparameter"><span class="category-def">Scheme Procedure: </span><span><strong class="def-name">make-parameter</strong> <var class="def-var-arguments">init [converter]</var><a class="copiable-link" href="#index-make_002dparameter"> ¶</a></span></dt>
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<dd><p>Return a new parameter object, with initial value <var class="var">init</var>.
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</p>
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<p>If a <var class="var">converter</var> is given, then a call <code class="code">(<var class="var">converter</var>
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val)</code> is made for each value set, its return is the value stored.
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Such a call is made for the <var class="var">init</var> initial value too.
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</p>
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<p>A <var class="var">converter</var> allows values to be validated, or put into a
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canonical form. For example,
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</p>
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<div class="example">
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<pre class="example-preformatted">(define my-param (make-parameter 123
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(lambda (val)
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(if (not (number? val))
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(error "must be a number"))
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(inexact->exact val))))
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(my-param 0.75)
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(my-param) ⇒ 3/4
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</pre></div>
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</dd></dl>
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<dl class="first-deffn">
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<dt class="deffn" id="index-parameterize"><span class="category-def">library syntax: </span><span><strong class="def-name">parameterize</strong> <var class="def-var-arguments">((param value) …) body1 body2 …</var><a class="copiable-link" href="#index-parameterize"> ¶</a></span></dt>
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<dd><p>Establish a new dynamic scope with the given <var class="var">param</var>s bound to new
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locations and set to the given <var class="var">value</var>s. <var class="var">body1</var> <var class="var">body2</var>
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… is evaluated in that environment. The value returned is that of
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last body form.
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</p>
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<p>Each <var class="var">param</var> is an expression which is evaluated to get the
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parameter object. Often this will just be the name of a variable
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holding the object, but it can be anything that evaluates to a
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parameter.
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</p>
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<p>The <var class="var">param</var> expressions and <var class="var">value</var> expressions are all
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evaluated before establishing the new dynamic bindings, and they’re
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evaluated in an unspecified order.
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</p>
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<p>For example,
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</p>
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<div class="example">
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<pre class="example-preformatted">(define prompt (make-parameter "Type something: "))
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(define (get-input)
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(display (prompt))
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...)
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(parameterize ((prompt "Type a number: "))
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(get-input)
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...)
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</pre></div>
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</dd></dl>
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<p>Parameter objects are implemented using fluids (see <a class="pxref" href="Fluids-and-Dynamic-States.html">Fluids and Dynamic States</a>), so each dynamic state has its own parameter
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locations. That includes the separate locations when outside any
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<code class="code">parameterize</code> form. When a parameter is created it gets a
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separate initial location in each dynamic state, all initialized to the
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given <var class="var">init</var> value.
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</p>
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<p>New code should probably just use parameters instead of fluids, because
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the interface is better. But for migrating old code or otherwise
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providing interoperability, Guile provides the <code class="code">fluid->parameter</code>
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procedure:
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</p>
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<dl class="first-deffn">
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<dt class="deffn" id="index-fluid_002d_003eparameter"><span class="category-def">Scheme Procedure: </span><span><strong class="def-name">fluid->parameter</strong> <var class="def-var-arguments">fluid [conv]</var><a class="copiable-link" href="#index-fluid_002d_003eparameter"> ¶</a></span></dt>
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<dd><p>Make a parameter that wraps a fluid.
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</p>
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<p>The value of the parameter will be the same as the value of the fluid.
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If the parameter is rebound in some dynamic extent, perhaps via
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<code class="code">parameterize</code>, the new value will be run through the optional
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<var class="var">conv</var> procedure, as with any parameter. Note that unlike
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<code class="code">make-parameter</code>, <var class="var">conv</var> is not applied to the initial value.
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</p></dd></dl>
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<p>As alluded to above, because each thread usually has a separate dynamic
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state, each thread has its own locations behind parameter objects, and
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changes in one thread are not visible to any other. When a new dynamic
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state or thread is created, the values of parameters in the originating
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context are copied, into new locations.
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</p>
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<a class="index-entry-id" id="index-SRFI_002d39-1"></a>
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<p>Guile’s parameters conform to SRFI-39 (see <a class="pxref" href="SRFI_002d39.html">SRFI-39 - Parameters</a>).
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</p>
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</div>
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<hr>
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<div class="nav-panel">
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<p>
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Next: <a href="Handling-Errors.html">How to Handle Errors</a>, Previous: <a href="Fluids-and-Dynamic-States.html">Fluids and Dynamic States</a>, Up: <a href="Control-Mechanisms.html">Controlling the Flow of Program Execution</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html" title="Index" rel="index">Index</a>]</p>
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</div>
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</html>
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