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<h3 class="section" id="Memory-Management-and-Garbage-Collection"><span>6.17 Memory Management and Garbage Collection<a class="copiable-link" href="#Memory-Management-and-Garbage-Collection"> &para;</a></span></h3>
<p>Guile uses a <em class="emph">garbage collector</em> to manage most of its objects.
While the garbage collector is designed to be mostly invisible, you
sometimes need to interact with it explicitly.
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<p>See <a class="ref" href="Garbage-Collection.html">Garbage Collection</a> for a general discussion of how garbage
collection relates to using Guile from C.
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<li><a href="Garbage-Collection-Functions.html" accesskey="1">Function related to Garbage Collection</a></li>
<li><a href="Memory-Blocks.html" accesskey="2">Memory Blocks</a></li>
<li><a href="Weak-References.html" accesskey="3">Weak References</a></li>
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