75 lines
3.2 KiB
HTML
75 lines
3.2 KiB
HTML
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Copyright (C) 1996-1997, 2000-2005, 2009-2023 Free Software Foundation,
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Copyright (C) 2021 Maxime Devos
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Copyright (C) 2024 Tomas Volf
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Permission is granted to copy, distribute and/or modify this document
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<title>Programmatic Error Handling (Guile Reference Manual)</title>
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<link href="Concept-Index.html" rel="index" title="Concept Index">
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<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
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<link href="Debugging.html" rel="up" title="Debugging">
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<div class="subsection-level-extent" id="Programmatic-Error-Handling">
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Next: <a href="Traps.html" accesskey="n" rel="next">Traps</a>, Previous: <a href="Source-Properties.html" accesskey="p" rel="prev">Source Properties</a>, Up: <a href="Debugging.html" accesskey="u" rel="up">Debugging Infrastructure</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html" title="Index" rel="index">Index</a>]</p>
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<h4 class="subsection" id="Programmatic-Error-Handling-1"><span>6.26.3 Programmatic Error Handling<a class="copiable-link" href="#Programmatic-Error-Handling-1"> ¶</a></span></h4>
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<p>For better or for worse, all programs have bugs, and dealing with bugs
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is part of programming. This section deals with that class of bugs that
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causes an exception to be raised – from your own code, from within a
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library, or from Guile itself.
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</p>
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<li><a href="Catching-Exceptions.html" accesskey="1">Catching Exceptions</a></li>
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<li><a href="Pre_002dUnwind-Debugging.html" accesskey="2">Pre-Unwind Debugging</a></li>
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<li><a href="Standard-Error-Handling.html" accesskey="3">call-with-error-handling</a></li>
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