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<h3 class="section">6.3 Implementation warts</h3>
<h4 class="subsection">6.3.1 RT signals</h4>
<p>Sending and receiving the same number of signals is crucial for
<code>INTERRUPT-THREAD</code> and <code>sig_stop_for_gc</code>, hence they are
real-time signals for which the kernel maintains a queue as opposed to
just setting a flag for &ldquo;sigint pending&rdquo;.
<p>Note, however, that the rt signal queue is finite and on current linux
kernels a system wide resource. If the queue is full, SBCL tries to
signal until it succeeds. This behaviour can lead to deadlocks, if a
thread in a <code>WITHOUT-INTERRUPTS</code> is interrupted many times,
filling up the queue and then a gc hits and tries to send
<code>SIG_STOP_FOR_GC</code>.
<h4 class="subsection">6.3.2 Miscellaneous issues</h4>
<p>Signal handlers should automatically restore errno and fp
state. Currently, this is not the case.
<h4 class="subsection">6.3.3 POSIX &ndash; Letter and Spirit</h4>
<p>POSIX restricts signal handlers to a use only a narrow subset of POSIX
functions, and declares anything else to have undefined semantics.
<p>Apparently the real reason is that a signal handler is potentially
interrupting a POSIX call: so the signal safety requirement is really
a re-entrancy requirement. We can work around the letter of the
standard by arranging to handle the interrupt when the signal handler
returns (see: <code>arrange_return_to_lisp_function</code>.) This does,
however, in no way protect us from the real issue of re-entrancy: even
though we would no longer be in a signal handler, we might still be in
the middle of an interrupted POSIX call.
<p>For some signals this appears to be a non-issue: <code>SIGSEGV</code> and
other semi-synchronous signals are raised by our code for our code,
and so we can be sure that we are not interrupting a POSIX call with
any of them.
<p>For asynchronous signals like <code>SIGALARM</code> and <code>SIGINT</code> this
is a real issue.
<p>The right thing to do in multithreaded builds would probably be to use
POSIX semaphores (which are signal safe) to inform a separate handler
thread about such asynchronous events. In single-threaded builds there
does not seem to be any other option aside from generally blocking
asynch signals and listening for them every once and a while at safe
points. Neither of these is implemented as of SBCL 1.0.4.
<p>Currently all our handlers invoke unsafe functions without hesitation.
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